Aimbot & targeting

Tracking aimbot with smoothness, FOV, and bone priority tuned for rifles, crossbows, and shotguns in Once Human.

Per-weapon profile slots let you switch between PvP and PvE loadouts without reopening menus mid-session.

  • Tracking aimbot with smoothness & FOV sliders
  • Bone targeting & closest-bone priority
  • Prediction & hitbox scaling
  • Dynamic FOV & per-weapon profiles
  • Hotkey toggles mid-combat

Player, base, resource & deviant ESP

Full ESP suite with player boxes, skeleton outlines, snaplines, and distance readouts.

Base ESP marks territory structures; resource ESP highlights loot and harvest nodes; deviant ESP tracks creatures with health cues.

  • Player ESP — boxes, skeleton & snaplines
  • Base ESP — territory & buildable markers
  • Resource ESP — loot containers & materials
  • Deviant ESP — creature tracking & health
  • Toggleable categories to reduce overlay noise

Wallhack & stream-proof overlay

Wallhack overlays reveal players, resources, and deviants through terrain and structures.

Stream-proof rendering hides overlays from OBS and capture software while keeping them visible to you.

  • Player wallhack with colour-coded teams
  • Resource and base markers through cover
  • Deviant threat cues and patrol highlights
  • Stream-proof overlay for recording

Miscellaneous & support

Automatic config saving with profile swapping and in-client toggles.

We rebuild after big Once Human or NetEase Anti-Cheat patches — check Status before you launch.

  • Streamproof mode
  • Change ingame FOV
  • Automatic config saving + swapping
  • Target allies toggle
  • Once Human status, setup guide & email support