Aimbot & targeting
Tracking aimbot with smoothness, FOV, and bone priority tuned for rifles, crossbows, and shotguns in Once Human.
Per-weapon profile slots let you switch between PvP and PvE loadouts without reopening menus mid-session.
- Tracking aimbot with smoothness & FOV sliders
- Bone targeting & closest-bone priority
- Prediction & hitbox scaling
- Dynamic FOV & per-weapon profiles
- Hotkey toggles mid-combat
Player, base, resource & deviant ESP
Full ESP suite with player boxes, skeleton outlines, snaplines, and distance readouts.
Base ESP marks territory structures; resource ESP highlights loot and harvest nodes; deviant ESP tracks creatures with health cues.
- Player ESP — boxes, skeleton & snaplines
- Base ESP — territory & buildable markers
- Resource ESP — loot containers & materials
- Deviant ESP — creature tracking & health
- Toggleable categories to reduce overlay noise
Wallhack & stream-proof overlay
Wallhack overlays reveal players, resources, and deviants through terrain and structures.
Stream-proof rendering hides overlays from OBS and capture software while keeping them visible to you.
- Player wallhack with colour-coded teams
- Resource and base markers through cover
- Deviant threat cues and patrol highlights
- Stream-proof overlay for recording
Miscellaneous & support
Automatic config saving with profile swapping and in-client toggles.
We rebuild after big Once Human or NetEase Anti-Cheat patches — check Status before you launch.
- Streamproof mode
- Change ingame FOV
- Automatic config saving + swapping
- Target allies toggle
- Once Human status, setup guide & email support